//==============================================================================
// goat_anim.txt
//==============================================================================


//==============================================================================
anim bored
{
   SetSelector
   {
Techlogic none/Husbandry
	SetSelector
	{
	  InventoryLogic 25 75
      set hotspot
      {
         version
         {
		      Visual Animal Goat_boredA
         }
       }
	  set hotspot
	  {
         version
         {
            Visual Animal Goat Fat_boredA
         }
       }
	}
	SetSelector
	{
	  InventoryLogic 25 75
      set hotspot
      {
         version
         {
		      Visual Animal Goat_boredA
		replacetexture animal goat map/animal goat map husbandry
         }
       }
	  set hotspot
	  {
         version
         {
            Visual Animal Goat Fat_boredA
		replacetexture animal goat map/animal goat map husbandry
         }
       }
	}
   }
}

//==============================================================================
anim death
{
   SetSelector
   {
Techlogic none/Husbandry
	SetSelector
	{
	  InventoryLogic 25 75
      set hotspot
      {
         version
         {
		      Visual Animal Goat_deathA
         }
       }
	  set hotspot
	  {
         version
         {
            Visual Animal Goat Fat_deathA
         }
       }
	}
	SetSelector
	{
	  InventoryLogic 25 75
      set hotspot
      {
         version
         {
		      Visual Animal Goat_deathA
		replacetexture animal goat map/animal goat map husbandry
         }
       }
	  set hotspot
	  {
         version
         {
            Visual Animal Goat Fat_deathA
		replacetexture animal goat map/animal goat map husbandry
         }
       }
	}
   }
}

//==============================================================================
anim walk
{
   SetSelector
   {
Techlogic none/Husbandry
	SetSelector
	{
	  InventoryLogic 25 75
      set hotspot
      {
         version
         {
		      Visual Animal Goat_walkA
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
         }
       }
	  set hotspot
	  {
         version
         {
            Visual Animal Goat Fat_walkA
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
         }
       }
	}
	SetSelector
	{
	  InventoryLogic 25 75
      set hotspot
      {
         version
         {
		      Visual Animal Goat_walkA
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
		replacetexture animal goat map/animal goat map husbandry
         }
       }
	  set hotspot
	  {
         version
         {
            Visual Animal Goat Fat_walkA
            tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
		replacetexture animal goat map/animal goat map husbandry
         }
       }
	}
   }
}

//==============================================================================
anim idle
{
   SetSelector
   {
Techlogic none/Husbandry
	SetSelector
	{
	  InventoryLogic 25 75
      set hotspot
      {
         version
         {
		      Visual Animal Goat_idleA
         }
   	     version
         {
		      Visual Animal Goat_idleB
         }
		 version
         {
		      Visual Animal Goat_idleC
         }
      }
	  set hotspot
	  {
         version
         {
            Visual Animal Goat Fat_IdleA
         }
         version
         {
            Visual Animal Goat Fat_IdleB
         }
         version
         {
            Visual Animal Goat Fat_IdleC
         }
      }
	}
	SetSelector
	{
	  InventoryLogic 25 75
      set hotspot
      {
         version
         {
		      Visual Animal Goat_idleA
		replacetexture animal goat map/animal goat map husbandry
         }
   	     version
         {
		      Visual Animal Goat_idleB
		replacetexture animal goat map/animal goat map husbandry
         }
		 version
         {
		      Visual Animal Goat_idleC
		replacetexture animal goat map/animal goat map husbandry
         }
      }
	  set hotspot
	  {
         version
         {
            Visual Animal Goat Fat_IdleA
		replacetexture animal goat map/animal goat map husbandry
         }
         version
         {
            Visual Animal Goat Fat_IdleB
		replacetexture animal goat map/animal goat map husbandry
         }
         version
         {
            Visual Animal Goat Fat_IdleC
		replacetexture animal goat map/animal goat map husbandry
         }
      }
	}
   }
}